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 Update - Wednesday, September 10, 2008

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Chip
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Posts: 27
Join date: 2008-09-03

PostSubject: Update - Wednesday, September 10, 2008   Thu Sep 11, 2008 11:19 am

Updated Zaishen Rewards

* Updated the Zaishen Chest drops to replace the Trapdoor Tonic with a new tonic for the month of September. More information on Zaishen Rewards can be found here.

Automated Tournaments

* Updated Automated Tournament map rotations.

Guild Battle Changes

* Added "Oath of Protection" to the Bodyguard: "While the bodyguard is alive, the Guild Lord takes 20% less damage."

Skill Updates

For more information on these changes, please see the Developer Updates page.
PvE and PvP
Elementalist

* Glowing Gaze Glowing Gaze: functionality changed to: "Deals 5..50 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning."
* Glowing Ice Glowing Ice: functionality changed to: "Deals 5..50 cold damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is hexed with Water Magic."
* Glowstone Glowstone: functionality changed to: "Deals 5..50 earth damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Weakened."
* Icy Shackles Icy Shackles: Energy cost increased to 10.
* Master of Magic Master of Magic: now ends whenever a non-Elementalist skill is used.
* Mind Blast Mind Blast: recharge time reduced to 2 seconds.
* Shock Arrow Shock Arrow: functionality changed to: "Rapid projectile: deals 5..50 lightning damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if you hit an attacking foe. 25% armor penetration."

Necromancer
* Order of Undeath Order of Undeath: functionality changed to: "Your minions deal +3..16 damage and you lose 2% of your maximum Health when a minion hits." Energy cost increased to 10, duration reduced to 5 seconds.

PvP Changes
Ranger

* Sloth Hunter's Shot (PvP) Sloth Hunter's Shot (PvP): unconditional damage reduced to 5..20, conditional damage reduced to 5..25.

PvE Changes

* Unyielding Aura Unyielding Aura: Now only works on party members within spell casting range.

Bug Fixes

* Fixed a bug that caused shields to display inside M.O.X.’s arm.
* Updated the FMOD sound library to correct several issues, notably a crash bug on multi-processor computers.
* Fixed a bug that caused players to stop moving when casting Ursan Force.

Miscellaneous

* Xunlai Tournament Agents now offer prizes for the August tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
* Xunlai Tournament Agents in newly created districts will not hand out Tournament Reward Points until 15 minutes after the district is created.
* Shortened the distance that Justicar Thommis[sic] will chase fleeing characters in the Slaver’s Exile[sic] dungeon.
* Removed rats and oozes from Kamadan, Lion’s Arch, and Kaineng Center.

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Bambi



Posts: 22
Join date: 2008-09-04

PostSubject: Re: Update - Wednesday, September 10, 2008   Fri Sep 12, 2008 12:30 am

lol that sucks for that vs farm!

Also shock arrow might be something to look into!
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Update - Wednesday, September 10, 2008

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